Antima Fx
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Interactive Walk Thru
Antima Fx Pedestrian Simulation
A powerful tool to simulate, visualize and analyze building architecture and features (landscape, lighting) in real-time. The features provided by this tool are listed below
 
  • Potential Applications
  •     • Airports
    • Shopping malls
    • Factories and Warehouses
    • Hospitals
    • Stadiums
    • Theatres
    • Shipping Yard
    I. Realtime Game Controls
     
  • Ability move around the world using game controls in real time.
  • II. Navigation Map
     
  • Simple floor plans on which the user can click to find directions (similar to the one in shopping malls)
  • Auto Play – The computer navigates in a predefined or random path. Just like a tour.
  • Re-Play – You can play back everything you did-just like a TIVO
  • III. Lights
     
  • Dynamic Lights
  •   • Place and move lights, change their properties
     
  • Global Illumination
  •   • We pre compute the lighting solution and apply it to our scene
      • Shadows
    • Diffuse reflections
    • Caustics
    • Color bleeding etc
    IV. Narrations
     
  • 3d Avatars- Animated avatars for
  •     • Navigation: how to reach a place
    • Explaining a feature : hotel rooms – its view and closeness to tourist spots
    V. Virtual reality
     
  • Our technology is readily portable to Virtual reality system.( HMD, CAVE etc)
  • VI. Collaborative Work environment
     
  • View / demo the scene over the Internet
  •     • You can show the client and move the camera/objects in the client computer sitting at your office and vice versa
     
  • Mutliple People can join the  visual conversation
  • VII. Shader Materials And Special effects
     
  • This is a favorite for interior designers
  •     • Fancy Lights used in Clubs
        • Lava Lamps
        • Fur
        • Environment maps, reflections
    VIII. Physics
     
  • Collision detection- helps preventing the camera from going thru the walls, or when you move furniture
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  • Dynamics and animations
  •     • Falling objects
        • Opening doors on hinges
    X. Population
     
  • Ability to control population density (amount of characters in the scene )
  •  
  • Behaviors
  •     •Walk, run , jog, sit , talk,
        • Group Behavior – meeting, exercise, marching, playing a team game
        • Driving vehicles
     
  • Characters
  •     • Humans
        • Robots
        • Animals
    IX. Vehicle Simulation
     
  • Real Life Traffic simulation-
  •     • Vehicles on road following rules
        • Traffic Lights
        • Traffic density – amount of cars on a road
        • Collision Avoidance
     
  • Behaviors
  •     • Driving to a destination
        • Fast cars, off road driving, stunts
        • Group behavior –
          • One following another car
          • Bunch of cars going to a destination- like police cars, fire engines, ambulances
        • Vehicles Types
          • Cars, Motorbikes
          • Airplanes, gliders, heli
          • Boat, ship, jet skies
          • Trains, Bus
    XI. Dynamic Garden Vegetation
     
  • Choose and place plants in your scene
  •  
  • Ability to grow the plant interactively
  •     • Type of plant / tree you want
        • Place them where you want it grow
        • Density, height, trimmed etc
     
  • Choice of flower colors – choose a rose plant and choose diff colors to see how your garden looks
  •  
  • Season changes-
  •     • Choose a season and the plants change accordingly – like leaves color change or flowers blooming
    XII. Weather Effects
     
  • Lightning and thunder
  •  
  • Rain
  •  
  • Fog and smog
  • XIII. User Interface
     
  • Choose Options
  •     • Choose from list of furnitures
        • Change color/ texture of objects – like furnitures, floors, walls etc
        • Given a room – Give the different options it can be used for , View it as
      • Game room
      • Home theatre room
      • Guest Bedroom
     
  • Re-Arrange Objects : Ability to manipulate objects
  •   • Move
      • Rotate
      • Scale, squash, shear
    XIV. Video / Audio Playback
     
  • Set audio/video anywhere in the scene in any form of object – you can even get a cylindrical TV or shape of a face
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    Copyright © AntimaFX Studios, 2006.