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Learn 3D Art Development
Increasing demand for 3D professionals worldwide.
Next wave of outsourcing to India is predicted to Art Outsourcing.
3D Art is a premium service offering, needed by clients all over the world.
Early entrants will get the best jobs.
Why AntimaFX?
Intensive three month program that teaches you the right skills.
Learn and Work at the same time.
Do not focus on animation as market is very volatile.
Aiming at 3D art & Gaming techniques which are enabling innovation.
Exposure and opportunity to work in a variety of real live projects.
 
Syllabus
Staff

Our company art team will guide you, in live projects. You not only learn technical skills, but also experience working in a studio environment.

Lectures

Lectures [mostly real-time training] will take place in live project room on all days [except Sunday] from 10:00 A.M. until 6:00 P.M.

Titles
Introduction to Tools
Modeling Tools & Primitives
Props Modeling
Texture creation & its application
Lighting Techniques
Advanced Texturing & Light Baking
Camera Techniques
Rendering Techniques
Game Level Designing
 
Introduction to Interface

Getting to know the tools: Maya,3D Studio Max, Photoshop, Blaze 3D, Adobe After Effects, OFusion, etc.

Modeling Tools & Primitives

Different tools are used for different models, and each model will have its own properties and primitive levels.

Props Modeling

Props are objects that are located inside any given environment like furniture in a building. Props occupy a very important role in creating a rich scene, but at the same time, they have limitations of size and system resources they can use.

Texture creation & its application

Creating a texture can be hard and two ways, warp and face.

Lighting Techniques

Lights are used for different objects and different angles. We focus on real time lighting, shaders.

Advanced Texturing & Light Baking

This is an advanced texturing method of wrapping each face and applying the light baking to the texture itself.

Camera Techniques

Different camera angles for animation and render view.

Rendering Techniques

We will mainly cover Mental Ray and V-Ray techniques.

Game Level Designing

Designing game levels for games, virtual worlds,etc.

Books

No books are required for this course. It’s a live project environment.

Software covered
  Maya
  3D Studio Max
Adobe Photoshop
Adobe After Effects
Blaze 3D
OFusion
 
Job Opportunities
After training, we will evaluate your growth and performance and offer you a fulltime job in our studio.
For more details contact : 044-4264-9285 / 2815-1873 / 98409-04244 / 98843-91223,
E-mail us at: 
 
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